Tuesday, 28 December 2010

Game Art Design and Animation Week 8:Battle Pose Test

Now after i had completed the rigging, weight painting and set driven keys i thought i would test my work so far and after seeing an image of Chris's model in a battle pose i thought that would be a good test to try and so i had my battle pose already done in the form of my concept art and tried to model but once i had gotten all that done i found a huge problem and that was with the weight painting of the root which once i had tried to remove the weight the model had started to collapse so i will now be searching for a solution again for this constant problem.

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