Whilst redoing my UV texture and now knowing the solution to the problem i was able to work on the texture whilst constantly viewing it on the model which helped in the process and placing muscles and shading.
Here is my UV texture after finally completing it and found this worked really well once upon my model and the shading and muscles were positioned in places that i had wanted but because the shape of this character is human does not mean he is as i wanted something mysterious under the suit.
Here is the final views of the texture on my model and like i had mentioned it worked best redoing the texture as it allowed me to view it on the model whilst creating it.
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