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After going back and forth with my weight painting problem i was told that the root of the problem was the extra nodes i had combined with my model and this was true because a wanted the air containers and wires to be apart of the model which was a separate model to the character. I had used different polygons for these and then combined the overall model together and now i have learned that because of that when i do move my model these separate nodes althought combined together will still move separately.
So what i had to do next was to go back to the previous state of my model without any additional polygons and work from there by creating the essence of the air containers and wires on the texture.
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