Tuesday, 14 December 2010

Game Art Design and Animation Week 6:Skin Binding

Once the Skeleton and IK handles have been completed i was onto binding the whole thing to the character and wanting to see if i had done everything right and if there were any bits that shouldn't be sticking out of places.
Once binded the binding was a success as you can see but there were certain areas of the model which were out of place and needed fixing which led me to have to start doing weight painting.

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