Tuesday, 25 January 2011

Game Art Design and Animation Week 12:Game Environment Research4

Taking my concept ideas further into researching buildings for my cityscape i came across many images of buildings but i wanted my game environment to have a connection to the games character as the character is the reason why i want the buildings to be destroyed as if it to seem like battles, wars and weapon tests had been the cause to the buildings being turned to rubble or broken apart and having that in mind i looked for wastelands, buildings which were falling to pieces.

I found many images from the wastelands within Fallout 3 and seeing these they suit the visual plans that i am willing to create and because such a perfect example of the destroyed buildings that i want to use, Fallout 3 had proven to be a great refrence for formings destruction areas or markings and after playing Fallout 3 i was able to understand why this is a great game whilst you wander the wastelands you are able to view the level of detail as you get closer to the buildings but what had impressed me more had been the as you look further back at the buildings in the distance you can still see detail and looks amazing overall when you look at the buildings up close or further away.

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