Tuesday, 23 November 2010

Game Art Design and Animation Week 3:Character Design

 Here are a couple of my designs that i have come up with for a basic design to model but as i have been coming up with design i have had to keep the basic design in mind as it limts me to what i would usually create and the amount of detail as i want to create something which would show off my skills in designs.





















As you can see i am looking more towards a human based design but something which could allow the designs on the shape to be used to the best as i can.
















From this design i really like the first one but with the second one i could see alot of potential in the overall design and time of modelling.

After choosing to do the basic design on the human shaped character i wanted to add certain pieces to which i think makes my designs stand out and with this design i see making modelling easier than any other design alon with it looking like a design that i would do.
Here is the battle pose for my character along with the basic colours as i wanted something which you would see in space and have the base of grey whilst much more brighter colours show off the features of the character.

This is the concept of my character design i wanted it to show that this character is a soldier in space adn didnt want to overuse the amount of colour that i needed but believe this concept suits what i was going for in terms of a basic design for my character to be utilised.

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