Tuesday, 2 November 2010

Game Art Design and Animation Week 1:Research into Concept Art 2

Thinking of perhaps doing a robotic type character which could be easier in terms of modelling as it wouldn't need much detail as i was told not to go into detail to which wouldn't be easy to accomplish as i am still an amateur.

With that in mind looking at the design of Ironman which is detailed in showing the human featues through the shape of the metal suit such as the muscles, fingers and the facial design which makes it easy link with a metal human from the design.
This design got me interested as its a human design  covered in cloth to give out the detail of the human through the creases and something as basic as human shape covered in something which distinguishes its features is a possibility as it wouldnt seem difficult to model.

The Assasins Creed concept was a great design from the character being well liked with him being covered adn mysterious and i found that detail is one of the key elements of showing the characters design.

After looking at the basic design of the Assasins Creed concept art i wanted to carry on the theme and looked at the basic design of Captain America and found that with the basic design you can add extra features to make the character more in Captain America's case military with the pouches and military boots. Along with the extra features of pouches and others you get a great understanding of the character as him being a 'good guy' with the involvement of bright colours and involving the American colours which would come across as a hero.
Looking at Dead Space's character design was to see how they got the characters armour suit to not manifest over the characters body which allows it to be variation of armour and clothing which can show off features of the character through clothing whilst the armour can be something which makes the character have that certain aspect to distinguish him and the enemy or other people.

When you look at the many basic character designs, superheroes such as Captain America and Thor are ones which spring to mind as they are characters which are covered in their costume which distinguishes them from other superheroes antheir designs which are either utilised through their features or colours that are used and the the weapons they weild make them stand out. But i look at Thor as one of those characters which because of his armour type suit makes him that strong hero character and with the use of things like a cape and chest guard makes detail shown such as muscles or the shape of the character when covered with the cape.

The next couple of images that i researched and found were one which had that whole armoured character design in mind but also allowing certain arreas to get the  shape of the characters body across or even showing off the characters tech based equipment through the colours.
 With each of these design you get the main character design with the colour at the front but in the back of the images you see the different turns or views of the character which allows you to get an understanding of the characters design.
 With each of these characters what distinguishes them from other characters is all of them have dark base of colour which with the individual colour wether it be green, blue or violet that helps to show the character is not of the same design to the others.
These concepts were also chosen as they are basic in both the shape and colour and because of that it seems like this could be one of the main aspects when designing my character by utilising the colours i can limit the amount of colours and modelling i would need.

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