Tuesday, 1 March 2011

Game Art Design and Animation Week 17:Game Environment Terrain Textures

Here are all of the textures i had gathered and used for my terrain and some of them are not of the dusty deserted texture i thought that i would need but after i began to see that maybe the odd coloured texture would help to single out certain areas of the terrain.

Many of the textures consist of stone or rubble and pebbles, mainly rock based textures as this is what i feel the terrain needs a stony based underlay and with these textures across the terrain you see that the darker bits of area are much older than the lighter areas as they are recent formations of rock.














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