As you can see from the image there is a huge texture problem and it is visible on the front side of the knight as it looks as if the texture is metal and shiny which is not what i had wanted although the rest of the Knight worked out as being stone with the visible markings yet they are a bit too blurry.
But the bottom of the Knight comes across as a piece of patterned stone which i like but feel again that its too repetitive.
Now from this whole texture process i felt that the best outcome from it so far is the creamy texture albeit that its not what i had wanted but the repetetive effect comes out as a great stone pattern for the other half of the chess pieces and the colour comes across but has the dark aspect with the patterns and i feel it works.
The tiled chess board is a great combination but as its shown they all seem too blurry, from a distance great but close up blurry, however the colours mash up well as you have this dark fossil red with its markings and the other a creamy white and shows that the combination of colours go together but i need a much smoother looking texture to use.
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