Saturday, 23 October 2010
Digital Film Production and VFX Week 4:Chess Board Textures
When using the hyper shade i began to do some practise texturing and found that the hyper shade was easy to use, just link the process together.
The hyper shade allows me to go back into the tool and allows me to change the colour of he objects after i've completed the project.
The next couple of images are of various views of the texture i have chosen, the reason is i have chosen this is because the book is a dark and eerie mood and i wanted to capture that mood into the chess board and pieces and i had picked the dark fossil red as it goes well with the black and white traditional board and fits with the fossil red and creamy white.
Top view as shown in the image to the left, shows how well the texture will be viewed, the reason for this is because you have the wide view of the chess set and board.
Being able to see the chess board and set gives you the better scale of the objects and you can see how the individual textures go well with the colour but not the stone effects as the textures i had chosen had come up as blurry once zoomed in.
With the textures being used upon the chess pieces although they seem repetitive you still get that stone effect as its showing carvings or markings into the stone which come off.
You can see in the image to the left that texture on the chess piece is repetitive but comes across as a stone piece and the texture is similar to how the creamy white texture on the chess board is and so fits with the mood.
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