Tuesday, 28 September 2010

Digital Film Production and VFX Week 1:Title Sequence Research

Before i had started to get my initial idea fully figured out, i had started to look at title sequences that stood out to me and i had found the following title sequences that had stood out because of their basic effects...

This title sequence was a good choice of mine because it shows the images of the story that and a glass shattering affect, which goes really well with the text as it doesn't allow the image to take up more of screen.

This affect allows the images to have the glass shatter effect on them but isn't used upon the text to allow it to stand in front and be focus point along with the image.



The next title sequence is another one that stood out because its not a sequence that focuses alot on one point but combines both and in this sequence it is used alot more although you would have to look more at the text to uncover what it says.

The usage of the text on signs gives it that realism. The combination of the two allows it to be apart of the backdrop which gives another understanding of what the movie is about.
Another great combination title sequence is the Napoleon Dynamite title sequence which i found had worked really well was because the film is about a high school male and his time through high school and because its his life the title sequence is just a sequence of his everyday life which with each sequence gives another piece of text and although it combines the two it works because it shows the brakfast scene with sauces used as the ink for their text.
This was only seen by me when it was used as an example of a title sequence but i had seen it and the simplistic sequence stands out because the text is used along with the view of the buildings. Showing the text next to the buildings works as it shows that the film is set with i New ork  from the many buildings and from the final image of a park which could be Central Park.
I have chosen another superhero title sequence because this one has the the whole scientific research and experiments going on in the title sequence whilst text appears around the images. This goes well in my view because you can see how the text is joint with the images and makes it more of an image.

The colour used for the text makes it stand out from the image because of the contrast of the bright green compared to the darker lab room and it has the effect of liquid that is used as part of an experiment.
X Men Origins:Wolverine the trialer is another that stood out but not the title sequence but an affect used for the Marvel and 20th Century Fox Logo where the story of the film comes across as you see the logos as a glass container that begins to fill up of adamantium, which is the storyline metal that is used as the material for Wolverines bones transplant. But what ha dstruck out to me from this affect is that it so simple but the affect is used as a indication of the turning point of the films storyline and the affect of the logo container slowly filling up with adamantium liquid  is a basic fade in affect as its see through logo which slowly fades in with the adamantium rising.

The Little Big Planet Intro is one that stands out the most from the various title sequences i have looked through but this was a user controlled title sequence as the player controls their sackboy going through various obstacles till you reach the end of the sequence but as you play along the background random objects appear or fall combined with the text of names of the creators and images of them aswell. But because this is an interactive title sequence that you wouldn't expect of a title sequence to be so interactive however because of this it makes the title sequence so unique and show the user what they can expect of the game as you play and the random objects catch the attention of the user, but because the game is about the creativity of gamers the sequence uses that creativity in the font style as each piece of text changes thus standing out with the random objects and imagery as you play along.


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