



Carrying on with the extra time available from not filming this week i was able to get a design done for my creature and was able to do a couple seconds of movement which will be considered as interaction once i put the animation with the footage.
The reason why i chose the rayman style body is because again a simplistic creature would save time in devvelopment and i always liked the basic view of Rayman and how his limbs look separate but move with the body.
Myself, Mark, Chris and John planned to use the theatre hall to do our filming and Mark had been able to book the studio theatre but was only available to book it for 6:30pm-9:00pm and that wouldn't have given us enough time to do our filming as well as having no equipment available to be used, Mark had tried to book all of these a week in advance but the equipment had already been taken out.
I had started to sketch my archway hands on using photoshop when i looked at what i had done so far and noticed that i had different view points and the sketches didn't match up and so i was advised to try creating a 3D model of an archway to which i could use as a rough point for sketching.
After successfll creating a 3D moel of an archway i took a scrrenshot of the view i wouldn't to start from and transferred the image into photoshop to start my archway and I was able to see a vast improvement on the perspective and see how much tidier the sketch looks.
Using the mountains image i had previously created used it as a background image behing the archways.
As you can see on the left i went bck into maya and took another screenshot from my 3D model but at a different angle.
From that base i was able to add my sketch of the archway and the mountains.


I came up with having a basic background for my scenery as i started to look at different types of mountains because i wanted a mountain background to show a wasteland of hills and which wouldn't have any inhabitants.
Another image i want to use as a piece ofmy background as it shows the basic formation of earth and shows no sign of any life.
Looking through fantasyartdesign.com i found this image which is similar to one of my scenes and shows a perspective of my walkthrough archway could be percieved.
Another archway which i saw as a stand out image is this one which is from the same site as mentioned and with this image, it wasn't the perspective but the arches that stood out because they have fine detail and how they are all linked, which shows a different view of archways.



Scene 1 begins with the main character looking through a book until he is transported into book, to which he then would be looking around to see where he is.
Scene 2 carries on with the previous scene to the point where the character starts to travel through the place he was transported into.
Scene 3 all of a sudden he stops to notice a person or thing in front of him but doesn’t looks threatening and starts to interact with it. Example, hand-to-hand
Scene 4 as the interaction continues, a creature just flies past and the character follows the creature through watching it.
Scene 5 character stops following the creature to find a door and goes towards it and opens it to see himself just a couple of seconds ago where he is looking/reading the book and was transported.
Scene 6 back to the book view where another character comes to look at book but instead closes it and walks away with it.
In this shot we had talked to each other in how we should have the fly be represented visually or with sound, eventually coming up with havng sound as visuals would take time off what actually needed to be done, the editing.
Whilst finalizing our storyboards and shot sequences i hadn't thought of how to get an inside microwave view, as this flaw arrived during filming.