Showing posts with label Visual Language. Show all posts
Showing posts with label Visual Language. Show all posts

Tuesday, 26 January 2010

Visual Language Week 11:Final Piece




Here is my final piece which was tricky to colour in using photoshop and illustrator.

Visual Language Week 11:Piet Mondrian

I have uploaded these images as i am going to use the Mondrian effect where he takes an image closes up to it again and again to eventually come out with a pattern.






Tuesday, 19 January 2010

Visual Language Week 10:Sketches

Below are he sketches i had don showing the flowers and transition from flowers to buildings.















Visual Language Week 10:Hayao Miyazaki's Castle In The Sky

Laputa Castle In The Sky is a animated film by Hayao Miyazaki and in my previous blog i came across a image which resembled it and in doing so i researched the movie and came across some of the images i have linked which show this ancient building which to me was seen as an assist in what i am doing because it has this great old look from the amount of grenery you see.











These next two images are of the castle itself flying and how the medieval look stands out because there isn't a replica of it.









With this image you see more of the castles underbelly and how there is this ancient power from under powering the castle to fly and has that element of future technology embedded within the castle.









Again the castle but in it's first scene as the roots show the whole of the castle is lying with the tree and this image shows the medieval side again but shows strange shapes that go with the castle such as the shape of the wall or the castle itself, which got me thinking that i could use the strange shapes idea from how Mondrian came up with some of his work.

Visual Language Week 10:More artwork which could help in my development.

I had found a website called fantasyartdesign. com and i found some really interesting work

The image on the left was appealing o me as it shows this whole greenery feeling which i am thinking of using in my final image.









This next image on the left shows what i think is a huge city of mushrooms which seems like something that could be invisible to humans as it is low to the ground and seems believable.








The next image i had chosen is of a city wide view which has these spaceships flying in the sky which could resemble a futuristic view as it involves things you wouldn't normally see and the landscape is set really well to the point which it shows the majority of the city.








My next image was really in my face because of the fact that you could tell it was a building covered in this moss or greenery which could mean that there is no life or that the buildings have been there for centuries.














This image i saw as a medieval insight of what could be used so the plain but out-standing building with maybe a bit of landscape.











Another image which stood out was this image of a building, a futuristic building presumed by the aircrafts around it, which stood out because of the rare shapes and area around the image.














This final image made me remember a film which could show me how to cover building in moss and the film is Hayao Miyazaki's Castle In The Sky which is incredible with the story-line and the way the animation is created but what stood out was the greenery covering the centuries old buildings.













Tuesday, 12 January 2010

Visual Language Week 10:What am I Doing?

I began the project with the choice of doing the cityscape because i had already focused on character designs many times before and with this cityscape brief i didn't know what theme i would do, but after i had looked through different variations of building shapes i came across a building from the Abu Dhabi showed a resemblance to a et of roots intwined with each other growing upwards and then i began to research into flowers seeing some really interesting flowers that from their certain shapes i could benefit from.






Whilst working on the flowers shapes i remembered a previous piece of work i had worked on which was the work on Piet Mondrian, in which he had sketched trees and from those sketches gone one step closer and sketching that image and in which he eventually came up with a pattern and i thought i could use that theory to create some shapes for my buildings from the flowers i have sketched from.









And what i hope to achieve is a cityscape created from using Mondrian's theory and finding shapes from flowers and making buildings which will seem like they are ancient by covering them with greenery.

Wednesday, 16 December 2009

Prince Of Persia:Sands Of Time Behind The Scenes

This trailer of Prince Of Persia behind the scenes shows and tell you what to expect and how some things were done and after seeing this trailer and many other Prince Of Persia trailers i seem to really enjoy the environment, mainly because its medieval but also because its plain and elegant to look at.

Visual Language Week 8:Types of scenery

I have been looking a lot into the types of scenery as well as the theme and i found that i am more into the medieval theme because it is so plain and simple but looks beautiful, with the lands going with the old brick type buildings and another theme that caught my attention is the futuristic theme because of the idea of buildings and objects that look different and do things you wouldn't imagine seem interesting and with those two themes i found these images:

The Abu Dhabi Building-to me it shows that futuristic look shiny, brand new and stand out with its shape and it looks like a pair of roots that are intwined together going up.















This image caught my attention because you have a large amount of landscape covering a small amount of a village which to me is an amazing sight to look at because next to it you have a waterfall which completes the image.





These two next images are by A. Simmons.
This first image stood out to me again because of the medieval theme as well as this idea that there is a certain area of land which have to be connected via a bridge which shows that whole medieval theme because along with the old wooden and old brick houses you have this county side environment around them.







This image was chosen because you have the main focus of the image being the castle but you take great pleasure in seeing the surroundings of the image as they show the whole concept of the image being a old medieval look, that has the old buildings and the vast amount of land around them.







I had chosen this image because of the view through which you see the city and it is because of that it stands out, you have this shiny corridor view which looks out upon the buildings at the back.

Wednesday, 9 December 2009

Visual Language Week 7:James Clyne

I was looking through some landscape images on google when i came across an artist called James Clyne and when i went more into researching about him i found out that he had done some of the concept art for movies such as Star Trek (XI), Transformers, X-Men 3: The Last Stand, The Fountain, War of the Worlds, The Polar Express, Troy, Minority Report, A.I. and Miscellaneous and some of the concept art that i looked at was amazing he had some aspects of old, countryside scenery and most of the other sketches were of a futuristic point of view and so i have chosen some of the sketches and found these particular ones most interesting and really good to look at:

Sketches from Minority Report:














































Sketches from A.I.
















Sketches from Miscellaneous








































































Sketches from The Fountain




















































A Sketch from X-Men 3












A Sketch from Transformers











And some other of his work
























































I had chosen James Clyne's artwork as it focuses through to the futuristic type of scenery as well as the old medieval type scenes, seeing the images he created showed that there may be a way to combine both medieval and futuristic elements into one image.